Prison Architect - Going Green

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DLC
This content requires the base product Prison Architect in order to play.
Warning
The keys of this product can only be activated in the country they were purchased.
Description

Prepare to get your hands dirty Wardens!

 

Prison Architect: Going Green brings agriculture to your compound, introducing farming, produce exports, and a whole bunch of contraband.

 

Key Features

 

Fruits of Labor:

Farming introduces a new type of Prison Labor, allowing prisons to grow potatoes, wheat, apples, and more. Produce can be exported or used as ingredients for inmate meals.

 

Room to Grow:

Three outdoor rooms facilitate farming: Fruit Orchard, Farm Field and Vegetable Allotment. But that’s not all, players can recruit staff Farm Workers, build a Pantry to store produce, and construct a Shed to house farming-related items.

 

Trouble is Brewing:

With new crops comes new contraband. Prisoners can now secretly grow herbs in the fields and swipe kitchen ingredients to brew Booze. Fields can also become Gang Turf, so keep your guards on alert!

 

A Greener New Deal:

Prisons get an eco-friendly makeover with Solar, Wind, and Solar/Wind Hybrid power sources. Excess power created by these sustainable methods can be sold back to the grid using the Power Export Meter.

System requirements

Minimum Requirements

OS:Windows 7

Processor:Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher

Memory:6 GB RAM

Graphics:Nvidia 8600 / Radeon equivalent (2009 era)

Hard Drive:400 MB HD space

Eula
© 2020 Paradox Interactive AB, PRISON ARCHITECT, and PARADOX INTERACTIVE are trademarks and/or registered trademarks of Paradox Interactive AB in Europe, the U.S., and other countries. Developed by Double Eleven Limited. All other trademarks, logos, and copyrights are property of their respective owners.
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